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 Post subject: ONE small Q
PostPosted: Sun Apr 01, 2007 10:42 am 
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Do you need to be a good artist to be able to create a game like tribal trouble? By this i mean do you need to be good at art so you can make designs on the computer??? If you do how good?
Oddlabs please answer thanks!
and is there a manual that tells you step by step how to create your own game for beginners?



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Last edited by PA on Mon Apr 02, 2007 8:55 pm, edited 1 time in total.

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PostPosted: Mon Apr 02, 2007 7:42 am 
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I don't know how to define exactly how good you need to be, and it also depends on what part of game developing you wish to work on. If you want to be a programmer, you need several years of experience in programming. I recommend that you start learning a programming language like Java and start with very small programs that are realistic for you to make without much experience.
If you want to be a graphics artits you obviously need some skills in drawing, 3D modeling or animation.

- Sune


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 Post subject:
PostPosted: Mon Apr 02, 2007 8:55 pm 
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does html have anything to do with game programing?


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PostPosted: Tue Apr 03, 2007 9:39 am 
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No.

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 Post subject:
PostPosted: Mon Oct 06, 2008 4:28 am 
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I'm a fellow programmer, and I started by using visual basic. Really basic language, NOT recommended if you're going to make hard-core applications like Tribal Trouble and Firefox, but it teaches you the basics of almost all languages such as Java, C++, C#, etc. Such as some of the different types of variables, basics of using functions, (e.g. 'void DoSomething(int a, b, num1);' is a function) So like sune said, start with really small. There are tons of books on all this, even for first-time beginners. Then, step it up to a more advanced language (Like I did with C++, which I read about, and studied for several years). That's how i got started, at least, good luck! :D

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