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 Post subject: Fried Oysters
PostPosted: Mon Feb 01, 2010 3:04 am 
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How do i pass the mission fried oysters? :?


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 Post subject: =^..^=
PostPosted: Mon Feb 01, 2010 3:17 am 
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For the first challenge I used a peasant flood. I believe it is easier if you have an extra peasant or two. Focus on one side, wipe it out, then focus on the other side. Oh, and put all your energy into one building at the beginning so you'll have enough trees for it.

For the second and third I needed berserkers for (if I remember correctly, it was many months ago and they all sort of run together). Let your teammate handle himself for the beginning, and focus on your enemy. Occasionally send a couple of troops to help him, but he should be able to handle himself fairly well. Don't let him die.

Good luck and hope to see you in the hall!


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 Post subject:
PostPosted: Tue Feb 02, 2010 6:28 am 
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When asking for help on quests, you really need to let us know which upgrades you have, because the strategy may be different for someone with chicken punishers or with towers, for example.

The first part of fried oysters, you need to prevent the enemy players from getting wood from the forest in the centre... no wood = no army. After you've built your quarters at your starting point, you can choose whether to just go with Tygress' peasant rush idea, remember to station a handful of peasants between the forest and the base you don't attack first.
OR you can send a few peasants to guard each side of the forest while you build an armory and raise an army of whatever warriors you happen to have available to you. Once you have a few warriors, replace your peasants on guard duty & get them working on gathering resources so you can produce enough warriors to easily overcome first one enemy base, then the other. This strategy will work no matter which units you have at your disposal, it's just A LOT faster if you have berserkers and/or chicken punishers.
I suggest that even if you can win a level with a peasant rush, that you instead produce an army of axemen and/or berserkers etc just to get used to gathering resources and producing warriors as these are skills you will definitely need in later quests and on multiplayer islands.

The second and third parts, i agree with Tygress, send about 10 or so warriors to your partners bases and then concentrate your attacks on the nearest enemy to you, eliminating them one at a time. Keep an eye on your allies bases and divert troops there if necessary, but they can largely take care of themselves. Once you have defeated one enemy base, the odds are more in your favour and you should have no trouble finishing off the remaining enemies :D

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 Post subject: =^..^=
PostPosted: Tue Feb 02, 2010 1:48 pm 
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Thanks Dak for giving further explanations. Yes, for the first stage you will want an armory eventually, but building quarters first is most important.


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 Post subject: Re: =^..^=
PostPosted: Tue Feb 02, 2010 2:02 pm 
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Tygress wrote:
building quarters first is most important.
absolutely, use all your peasants to build your quarters until it's complete as there are only exactly enough trees for this at your starting point, don't start building an armory before your quarters are finished, or the remaining peasants will have to go to the main forest for the last wood needed to finish the quarters, therefore they'll take longer to build :(

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 Post subject:
PostPosted: Sun Feb 14, 2010 3:58 pm 
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absolutely, use all your peasants to build your quarters until it's complete as there are only exactly enough trees for this at your starting point, don't start building an armory before your quarters are finished, or the remaining peasants will have to go to the main forest for the last wood needed to finish the quarters, therefore they'll take longer to build
it doesnt work to me:P i still need to run to the big forest, and for peon rush? how do u do that? peons are so weak... it would take at least 3 mins for 40 peons to defeat an armory:D i advice that you build quarters then armory and produce any troops you want (better axemen coz they dont need to run around and leave their pos) but if you build an armory they will attack you once so you need speed for this way:P when you blocked the attack do as others sayd


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 Post subject: Re: =^..^=
PostPosted: Thu Feb 18, 2010 11:37 pm 
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Tygress wrote:
Thanks Dak for giving further explanations. Yes, for the first stage you will want an armory eventually, but building quarters first is most important.


Only a noob would build an armory first, but yes. get yourself that quarters done first, then station some peseants to eat up the resource gatherers (beware, the enemy has trees right next to their base for a while) then when you have enough weapons, station some troops to protect while you invade your hopeless enemy (also another note : I have studied the AI closely, and it seems that it always saves up a few axes just in case you will attack, though with a good invasion, i think you will overcome a few warriors).

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 Post subject: =^..^=
PostPosted: Thu Feb 18, 2010 11:52 pm 
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You should be able to build an entire building with the amount of trees available. Wait until the first quarters have been built and your peasants are all running for more wood. Then grab the one in the back and have him start building an armory. After the armory has been started, select all your peasants and have them help build it. If you select all your peasants when you start to build something they all run over and then have to run back to get wood, wasting time.

Deploy about four peasants from your quarters and send two or so of them to each side of the forest to protect it. You will replace the one on the left with an axeman or berserker when the armory is finished. Attack the right side first, scattering an axeman or two to prevent him from gathering supplies. After the right side has been eliminated target the left side. You may have problems with everyone bunching up between two mountains, which is to his advantage. Take some troops, backtrack slightly, then send them down the left shore behind his village before bringing them up to attack.

It may take a try or two, but it is possible to beat this island (and every other one) without purchasing oddies.

(Not sure if it is even possible to further expound upon how to complete this quest.)


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 Post subject:
PostPosted: Sat Feb 20, 2010 10:07 pm 
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I agree with all of these this is what I did and you should do this also. :)


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 Post subject: Re: Fried Oysters
PostPosted: Sun Oct 10, 2010 11:18 am 
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Joined: Mon Sep 27, 2010 6:48 pm
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yo
i got berserkers
axemans
140 population
100 armory
how do i do the first mission?? We Came
the kill the all the time
i can handle it very well
but once they come both attacking with lurs my peasants all die... :S
plz tell me how :D


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 Post subject: Re: Fried Oysters
PostPosted: Sun Oct 10, 2010 12:41 pm 
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They shouldn't survive long enough to produce Lur Blasters. The advice already given in this thread applies to even the most basic account with no upgrades... you have several upgrades so you should manage this quest with no trouble at all if you follow the advice in this thread to the letter

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